SOBE Privacy Policy

Effective date: November 7, 2026 (updated for game statistics) · Operator: Senu Games · hello@coachon.ai

1. Summary

SOBE: Hide & Seek Horror (bundle id com.senugames.sobe, the "App") is a single-player game from Senu Games ("we"). There are no accounts and no chat. We run no server of our own. Your progress stays on your device. The data that leaves your device goes to Google for ads and for anonymous game statistics and crash reports (Firebase), to Apple for purchases and, as basic technical data, to Unity, as described below.

2. Data that stays on your device

3. Ads (Google AdMob)

The App shows ads through Google AdMob: an ad after some nights, and rewarded ads only when you choose to watch one. Ads are requested as non-personalized and are limited to content suitable for teens. The App does not show the iOS tracking permission prompt and does not use your advertising identifier (IDFA).

To deliver and measure ads, limit how often you see them and prevent fraud, Google may process your IP address, approximate location derived from it, device and app information, and how you interact with ads. In the EEA, the UK and Switzerland, Google's consent form is shown before ads load. In some US states you can opt out of the sale or sharing of data. Players under 18 are tagged as under the age of consent. Details: How Google uses information from apps that use its services, Google Privacy Policy.

4. Game statistics and crash reports (Firebase)

For players aged 13 and over, the App sends anonymous game events to Google Firebase Analytics so we can see which nights are too hard and where players stop, for example a night started or finished, the number of rounds, stars, a tutorial step, the shop opened or an ad watched. Each event is tied to a random app-instance identifier, together with the device model, operating system, App version, language, an age band (13 to 17 or 18 and over) and the country Google derives from the IP address. If the App crashes, Firebase Crashlytics sends the crash report and device state. The App also downloads game settings, such as Ebe's speed, from Firebase Remote Config. No name, birth year, e-mail address or advertising identifier is sent, and the data is not used for advertising. For players under 13, statistics and crash reports are switched off. See Privacy and Security in Firebase. Analytics data is kept for 14 months and crash data for 90 days.

5. Purchases (Apple)

In-app purchases are processed by Apple. We never see your payment details. The App receives only the confirmation it needs to unlock what you bought, handled through Unity In-App Purchasing. Apple's processing is covered by the Apple Privacy Policy.

6. Game engine (Unity)

The App is built with Unity. Unity's engine and purchase library may send basic technical data, such as device model, operating system and App version, to Unity. See the Unity Privacy Policy.

7. What we do not collect

We do not collect your name, e-mail address, phone number, contacts, precise location, photos, camera or microphone data. We do not sell personal data. If you e-mail us, we use your message only to answer you.

8. Children

The App is made for ages 13 and up and is not directed at children under 13. If the birth year entered shows a player under 13, the App requests no ads, sends no statistics or crash reports and blocks purchases. A parent can also turn purchases off in Settings, under the parent screen.

9. Your choices

10. Legal bases and your rights

Where the GDPR, UK GDPR, KVKK, CCPA/CPRA or similar laws apply, ads rely on your consent or on legitimate interest as set out in Google's form, and purchases rely on our contract with you. You may have rights to access, correct, delete or object to the processing of your data, and to complain to your local authority. Because we hold no data about you, requests about ads and purchases are best sent to Google or Apple. We will help if you write to us.

11. Changes

We will post any change on this page and update the date above. If a later version adds a new data use, this policy will say so before that version is released.

12. Contact

Senu Games, hello@coachon.ai, senugames.com/support

See also the Terms of Use and the SOBE page.

← senugames.com